Alright, so I've had my fun and now its time to get back to work. today I'll be adding new entity functions such as springs, that health system I promised a few days ago, a counter function that would enable me to create a counter with an image font and use it to display item quantities, a new jump and gravity system, a hazard system, a door system that would link maps together and possibly a brand new tile-map specifically for the game and an entirely reworked config system since the BMax settings are almost entirely different from the B3D settings...
I have my work cut out for me and I have a deadline to have a working demo by the 7th of next month.
Wish me luck! I'll need all I can get of it!
Go for it, looking forward to the demo.
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