Showing posts with label Misc Updates. Show all posts
Showing posts with label Misc Updates. Show all posts

Wednesday, September 14, 2011

On second thought...

Okay, guys, you may hate me for this or you may respect me for it.

I've decided this whole deadline thing is really just killing me

how about I just release the darn thing when I feel its good and ready?

it may take a day or two but at least it will relieve the pressure off me and I can work in total freedom

now this wont mean that I'll be getting lazy on you guys. I'll be working hard at it. but these all nighters are just stressful and I'm sick of worrying about it.

opinions?

One more day please?

I need one more day, guys. Just one more...

I'll be pulling another all nighter (plus the rest of this day) to get it done and I hope to have it ready in the very early morning hours. like around 1 in the morning... yeah.

Have mercy! D:

Tuesday, September 13, 2011

Delay Cancelled

Disregard the last post. Due to some popular opinions I've decided to release the demo right on schedule... Tommorrow.

Now to double the effort to get it ready!

Friday, September 9, 2011

Wednesday, August 31, 2011

Pinkie Pie's Mini Game Booth

In Spike's Quest you can return to Ponyville where Pinkie Pie will have a Mini Game booth. These are just a few of the games that you can actually play there. (note: this post will be updated whenever I actually think up a cool mini game to add. If you have any ideas for a mini game feel free to add it in the comments section! :)
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Name: Pinkie's Balloon Adventure

Description: Inspired by the mini game 'Balloon Trip' from Balloon Fight (on the NES and Gameboy) Pinkie will be floating around the screen dangling from a couple of balloons while the screen scrolls forward. The goal is to dodge electric spiky balls, pop some random free floating balloons and see how far you can make it without getting fried (or drowned in the sea below) The further you go and the more balloons that you pop the higher your score will be! (try to beat the top score!) One hit from the electric spikies and its game over.

Friday, August 5, 2011

Need Some Opinions


I've been giving this some thought and I think I might delay the 4th Demo until the first Wednesday of next month (September 7th) here's the reason why...

reason #1.) I dont actually own Blitz Max yet and I wont have the money to purchase the full license until the third of next month.

reason #2.) I dont currently have access to a Mac OS or a Linux OS atm, I have an old Mac laptop at home and a second PC I can install Linux on. I'd like to have the 4th demo ready for these OS's when its released and even f I did have these systems in hand I wouldn't really be able to do a Linux version as there's no BMax trial version for Linux. :P

reason #3.) I actually want to make the 4th demo worth your download with all sorts of awesome features :) more time = better stuff!

Opinions?

Friday, July 29, 2011

New Display Driver Option


I've just applied the option to switch display drivers. Meaning if you have more than one monitor connected to your computer and you'd prefer to use a specific one then you can simply set the program to use that monitor through the config exe!



For this example I'm using my Sony PSP as a secondary monitor and streaming the game to it through a program called PSPDisp. Its not the greatest way to play the game but it'll do as an example for right now

Thursday, July 28, 2011

Demo #3 Readme Dox Updated

I've updated the Readme Dox in the Demo #3 zip. New content contains a new Bug Log with all current recorded Bug Reports and suggestions. You'll notice that all these are copy/pastas from Ponychan and the Dev Blog. This should let you know that your voices are being heard here :)

Also taking the advice of GabuEx (who has done an extensive rundown on bugs and advice on Demo #3) I've updated the main readme.txt with player control instructions.

All this done before the upcoming Equestria Daily post which could had possibly been disasterous if I had not made such changes (or probably not)

Thanks everyone for all your input so far! :)

Monday, July 25, 2011

S.Q. Customized Folder



Call it procrastination if you'd like but I've spent the majority of the day tweaking desktop.ini files and this is the end result of my work. Everything was designed and scaled to look pixelated giving it that old school game feel. ;)

I'll be using this template for future demos and eventually the final game. By then it might look totally better than what it does now as I'll continue to tweak it.

Saturday, July 23, 2011

A PSP Port?



It may be way too early to say anything on this matter but somepony is offering to actually attempt a port of this game for the PSP. Of course even if he fails in doing so I'd still actually like to see one made.

I mean, how hard can it be to translate simple Blitz Basic code to another programing language?

Of course first there needs to be an actual game. But from what has already been seen and tested over on the Ponychan  /collab/ thread what are your thoughts of this possibly hitting the PSP homebrew scene?

Today's Workstation



I figured I'd do a little procrastination and show off my workstation for today.
Pic was taken with a Nintendo 3DS so of course the quality is going to be crap... :(

I'm using that little netbook for all my internet needs and the larger Acer for the project itself. There's a PSP right next to the coffee cup that's hacked. I use it to play GBA roms for inspiration. And another 'fake' PSP that I purchased off line for playing MP4 video files (every episode of MLP FiM has been saved from Youtube and uploaded to that little bootleg device)

Speaking of GBA games am I the only one who admires the graphical beauty of the GBA Castlevania games?

Friday, July 22, 2011

Spike Walks






So now Spike walks. Its not the final version of the walking animation but it certainly feels fluint enough to work. For a while now I was feeling that he didnt quiet look right but I'd like to get some opinions on that.

What do y'all think?

Finally a dev blog!

So I finally went and did it! A dev-blog for Project Spike's Quest!

Here I'll post up test demos and certain other updates. Should be fun!