Tuesday, August 16, 2011

Production Start-Up Log for 8-16-2011

Added a few sound effects to the game last night. Had to tweak a few of those sounds for it to sound right. Will continue to work on this later this evening when things quiet down around my surroundings here.

I may even add a health system and a few little traps here and there.

More to come soon!

2 comments:

  1. Not really a fan of bottomless pits, but like Jazz Jackrabbit the level design can include two major map pathways to reach the same objective, so as to increase replay value.

    The alternate path can be obtained by what appears to be a bottomless pit but leads to another underground network for example, to reward the more adventurous.

    Just my five cents.

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