Friday, August 5, 2011
Production Start-Up Log for 8-5-2011
The map editor is almost fully operational. And by that I mean that I still need to tweak the save/load map functions. Everything else is almost perfected :)
I also added alpha layers to the beta tileset. As an example by alpha layers, see those lanterns in the screenshot? you can actually see through them! That's the beauty of BMax and alpha layers, you can use these things to create some pretty fantastic looking particle effects and other things!
Anyway, with the map editor nearing its completion I'm looking forward to working on the game itself :) I cant wait to see my hard work in action!