Just a tip: If you build the game with the "Build GUI App" in the "program/build options" ticked off you should be able to avoid having that background DOS window when running the game (assuming you're using the default BlitzMax ODE and one of the later Blitz Max versions to build the game). Otherwise, really like how the game is turning out, keep up the good work! ^^ In moderate amounts of course. ;3
This is a month late (school, other (mostly pony) stuff, you get the idea), but this was great! I got the marshmallow Dash ending the first time around. I'll have to have another go for the regular ending.
It took me a while to figure out that you could pass through the cracked walls. Clever, very clever.
Working on it now, thanks a lot.
ReplyDeleteJust updated you on comments on the game through email.
ReplyDeleteCannot find the last one!
ReplyDeleteAnyway, awesome demo, I'm looking forward for the game.
Found it.
ReplyDeleteWhat's the song in the ending?
@SWFlash
ReplyDeleteThe file name was called AroundtheWorldRMX.mod
Its located as a wav file in the music folder
Just a tip: If you build the game with the "Build GUI App" in the "program/build options" ticked off you should be able to avoid having that background DOS window when running the game (assuming you're using the default BlitzMax ODE and one of the later Blitz Max versions to build the game). Otherwise, really like how the game is turning out, keep up the good work! ^^ In moderate amounts of course. ;3
ReplyDeleteThis is a month late (school, other (mostly pony) stuff, you get the idea), but this was great! I got the marshmallow Dash ending the first time around. I'll have to have another go for the regular ending.
ReplyDeleteIt took me a while to figure out that you could pass through the cracked walls. Clever, very clever.
None of your download addresses for demos work. None of them.
ReplyDelete