Rings described from left to right / top to bottom:
Heart Ring:
Slowly reginerates your health, at the expense of your magic meter.
Green Orb Ring:
Slowly reginerates your magic.
Blue Orb Ring:
Reduces the use of your air meter by 1/2, enabling you to swim beneath water or lava twice as long.
Silver Diamond Ring:
Increases your luck in finding bombs / arrows / health hearts / and magic jars
Shield Ring:
Decreases the damage you receive from enemies by 1/2 (not effective on spikes, drowning, or roasting in lava (when you dont have the fire charm)
Morning Star Ring:
Decreases your magic usage by 1/2
Mirror Ring:
Reveals hidden paths and ghost blocks [at the expense of your magic meter.]
Gold Diamond Ring:
Increases your luck in finding coinage (money)
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Again, let me remind you all, you can only have one ring equipped at a time. So there's no mixing of the varying powers.
A powerup that makes you able to equip two rings could be nice(place it somewhere close to the end of the game)
ReplyDeletethe rings are awesome! also, i love the effects, they seem quite fair, it kind if makes me remember of the card sistem in one of the castlevanias for the gba, i can't remember the name but we had to use different cards for different areas or bosses or anything!
ReplyDeletealso, i bet the last hidden ring is supposed to make either all of the rings able to be used at once or a pair of them.
nicely done dude, i can't believe how good the concepts are so far ^^