The magic meter functions like most magic meters resembling that of the ones from Zelda but with a slight difference.
throughout the game you will be able to collect four magic upgrade jars each one increasing your magic ammount by a whole bar. These four jars will be displayed above your magic meter and according to how much magic you still have, the jars will show either full or empty (this would resemble the health meter from the metroid prime series)
The meter has already been put in place and it already also has its usage. currently certain fire breathing powers use the magic meter such as Magic Breath, Ice Breath and Spark Breath . And there may be some items that may put your magic meter to use too.
Speaking of fire breath powers, I've added the convient feature where you can toggle which fire breathing power you want by tapping the secondary left and right shoulder buttons on your gamepad (or the left and right alt buttons on your keyboard)
You can also select your power by tapping numbers 1 through 5 on your keyboard (1 is for your default fire breath, 2 is for ice breath, 3 is for magic breath, 4 is for spark breath and five is for the dragon blade) think classic Doom here with the gun selection method. ;)
Cureently I am in the process of building an inventory screen where you will be able to also select your fire power as well as your in game items as well as a few other things you'd normally see in an inventory screen. Also, I must brag, the in game's hud looks rather spiffy! Wish I could show you guys what this stuff looks like, but I already swore to not reveal anything until my birthday on October the 8th... So I ask that you be patient. I'm at least updating the blog here about the progress. so be happy with that ;)
Anyway, that's all I've got for this update. We just finished having a birthday party here at my apartment for my cousin... the place is a disaster and I'm sleepy as all heck. :P I'll post more for you guys later so keep checking in!